SCGA Rules Crew: Rule 13.1c “Messy Green”
The SCGA Rules Crew explains Rule 13.1c, where players may remove loose impediments and repair damage on the putting green.
Tips
Hollywood Swings and Misses - Happy Gilmore
The Rules Crew takes a look at Happy Gilmore, an ageless classic. See what rules they got right, which ones they got wrong and everything in between.
Tips
SCGA Rules Crew: Rule 16.1 “Nearest Isn’t Always the Nicest”
The SCGA Rules Crew explains Rule 16.1, the reference point in which the player may take free relief.
Tips
SCGA Rules Crew: Rule 6.1b(2) “We Played This Hole”
The SCGA Rules Crew explains Rule 6.1b(2), where a player who is starting a hole must play from the correct teeing area.
Tips
SCGA Rules Crew: 18.3c (3) “Old Man Jenkins”
The SCGA Rules Crew explains Rule 18.3c (3), when a provisional ball must be abandoned.
Tips
SCGA Rules Crew: Rule 5.3a “Godfather Redux”
The SCGA Rules Crew explains Rule 5.3a, where the player must start at (and not before) his or her starting time.
Tips
SCGA Rules Crew: Rule 18.2a “Time’s Up!”
The SCGA Rules Crew explains the new Rules regarding time for search outlined in Rule 18.2a.
Tips
SCGA Rules Crew: Penalty Areas “Old Habits Die Hard”
The SCGA Rules Crew details the new relaxed Rules in penalty areas for 2019.
Tips
SCGA Rules Crew” Rule 7.4 “The Return of the Nerd”
The SCGA Rules Crew explains the new Rules regarding a ball accidentally moved during search, outlined in Rule 7.4.
Tips
SCGA Rules Crew: Rule 14.3 “Drop Drill”
The SCGA Rules Crew demonstrates the proper way to drop under the New Rules of Golf. It is outlined in Rule 14.3.
Tips
SCGA Rules Crew: Rule 13.2 “Flagstick in or out?”
The SCGA Rules Crew details the new Rules regarding putting with the flagstick in. The full explanation can be found under Rule 13.2.
Tips